Two unemployed friends have a fresh idea: they want to stage Shakespeare's 'Hamlet' in Grand Theft Auto. But even in a virtual world, reality intrudes in a wild and trippy film shot entirely inside the ultra-violent video game.
Truck driver Teddy's late night stop at a gas station takes a dark turn when he meets the mysterious hooker Katerina, leading to unexpected consequences.
In times of conflict, a companion can be the final thread linking one to human connection. In Call of Duty: Warzone, communication is fractured, making it even harder to truly know those you play with. Dialogue is just a series of terse exchanges of orders and instructions; everything revolves around the game, everything is subsumed by war. Forming a meaningful connection with an anonymous player seems nearly impossible. In The Zone, the protagonists confront this challenge, pushing beyond the fleeting interactions dictated by random matchmaking. They seek to reclaim their humanity, engaging with pressing themes — religion, terrorism, and representation — subtly embedded in the game’s mechanics and geography.
As an online roleplaying game faces shutdown, two teens decide to transcend the pixels that once held them apart.
Desperate to lose weight, Chloe stumbles upon an infomercial for "MagicSlim," an all natural herbal supplement that promises effortless weight loss. Ignoring the strange warning about lighting accompanying candles, she eagerly drinks the smoothies, only to wake up dramatically thinner overnight. As the pounds melt away at an alarming rate, an eerie presence begins lurking in the shadows, growing closer each night. Unaware that she is being devoured by a sinister force, Chloe soon realizes too late that her dream body has come at the ultimate price.
10-year-old Danny can’t believe how naive and dumb Little Red Riding Hood from Grimm’s fairy tale is. Determined to save the girl and her grandmother from the evil wolf, he decides to travel through time and change history. But Little Red Riding Hood is not stupid at all. And she certainly doesn’t need to be saved …
A lonely marijuana farmer begins having strange waking dreams and gaps in his memory.
Following the close of a galaxy-spanning war, the members of FIXER, a slapdash special forces team, are no longer needed. Washed up and no longer having a purpose, they now find themselves sent on useless mission after useless mission. They pass their time by complaining and doing whatever they can to stave off boredom. However, on this newest assignment they slowly and unwittingly begin to uncover a strange mystery. Each member will be tested -whether by sheer monotony and boredom of military life or else by the unfathomable dangers lurking just beneath.
This horror machinima short by Alvin Soprano tells the story of little Lucy walking in on her recently deceased mother crossing over to the light.
A lone passenger is reflected in the windows of a train crawling through layers of textures towards Minsk. During his absence, the city has not changed: all the streets are frozen, long-gone voices can be heard in the empty rooms and around the corner you can find yourself in a video game from your childhood.
With mixed techniques, the short film "I don't know what nostalgia is anymore" brings a gameplay recording of the game "project zomboid" as the basis for a film that seeks to represent what loneliness means to human beings and how much we can find ourselves even without any help.
A cinematic playthrough of the story campaign of classic Destiny 2 expansions: The Red War, Curse of Osiris, Warmind, Forsaken, and Shadowkeep.
Machinima-adaptation of Albert Camus book "L'étranger", done in Grand Theft Auto: San Andreas.
After the disappearance of a friend, Gordan Freggs is confronted by a Dark Entity named VOID that wants to kill him and his loved ones. Gordan must do everything in his power to stop the creature and survive the night.
In order to escape a prison under constant and total surveillance, a jaded clone and a sensitive art forger must strike an uneasy alliance with their malevolent AI surveiller. Along the way they encounter a sentient program enslaved in the prison’s lab-grown meat farm, a tormented being who may hold the key to their escape.
Dr. Myra Johnson is transferred to the research station Antarctica III. Shortly after her arrival, she realizes that the rest of the crew – almost all of them men – has probably been living at the South Pole for a little too long and has become somewhat out of touch with the world. And there is no sign of the station chief, whom she urgently needs to find. Myra would have every reason to leave this strange place again. But she decides to stay and leaves with the ship “Northern Star” the last chance to come home again. Due to a mysterious accident, all contact with the outside world is suddenly lost. The Antarctica III research station is completely isolated as the Arctic winter sets in. While the researchers each try to make an impression on Myra in their own individual way, no one realizes that something has been awakened by the scientific drilling in the ice that could result in the destruction of the world.
After a tragic kidnapping leaves him broken and alone, a former criminal "fixer" must journey into the sinister underbelly of Los Angeles in order to rescue his lover and find answers. It isn't long before he finds himself submerged and lost in a surreal odyssey of murder, deception, and unforgiving brutality.
Angela Su’s fictional artist Rosie Leavers is the last remaining person to upload her consciousness to a video game. Contemplating during a pandemic year which also saw people’s resistance movements in many parts of the world, the work pinpoints the uncanny affinities between gaming and warfare strategies. They have mutually informed the infrastructure of both worlds since time immemorial when diplomatic conflicts played out on the battlefield of the 64 squares of a chess board to flight simulation technologies which were adapted to shape gaming experiences as we know it now. When the conflict is between the state and its people, she speculates that gaming strategies empower civilians in resistance movements to counter imperialism through its own operative logic. But once we upload our consciousness, are we able to return to the sensibilities and political motivation that inspired the revolution to begin with?
Jason Brooks must keep his sanity intact after being confronted and tormented by the presence of a dark, malicious entity that wishes to torment and kill him, while uncovering its involvement in a recent family tragedy.
Alexander V. Men was a Russian Orthodox priest, theologian and writer, whose influence is felt among Christians, both in Russia and abroad. He was murdered on September 9th, 1990.
The war zone of a dystopian multiplayer shooting game is used to embark some urban explorers on a winter walk, avoiding the combats whenever possible, as peaceful observers, inhabitants of a digital world, which is a detailed replica of Midtown Manhattan.
The code flips through an array of virtual pedestrians, fading in and out of existence, to be endlessly replaced by the next, creating a time-lapse in real-time.
CGI collage short film originally premiered as part of the 'Extinction Renaissance' exhibition at the Loyal Gallery in Stockholm.
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